I only actually played 1 map so far which was eh. Map Control is key in this game, as it should be in all RTS games I guess. Boot camp > PP > refinery > war factory > etc. Engi-Rush should be abolished in this though, or at least nerfed (got engi-rushed on my first game and was just like "Aww gawd, CnC3 dejavu"). "Rushes" don't seem to be as successful as the likes of CnC3 for a comparison, definitely a slightly-slower paced game and IMO very nicely paced. (The guy I beat tried to string ray rush me, he took out both my harvesters but managed to comeback, but only because I managed to snag a derrick and ended up winning). I played four games, the final one I won, I've only played as Allies thus far since they were the ones I liked the look of best. Sure there's definitely some balance issues and interface lag but overall it's a great RTS so far. Finally I manged to play the beta! After overcoming numerous set-backs and errors which I've beat away.
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